Showing posts with label 2D. Show all posts
Showing posts with label 2D. Show all posts

10.2.14

Dog running refs



Maybridge photos of a dog running, I compiled the second one into a video




Sketches to get the feel of the dog running and it's variations from the photos.



Done in Flash to get a clearer idea of cleaner images of a dog running.

A few running reference on youtube 




After watching one of the dog youtube videos I found another way for a dog to run. I wonder if running without touching the ground when stretched is a greyhound trait? 
This one always has at least one paw on the ground at any one time. Even in full gait.



I had to draw her ridiculous face. 


I think I could get it down to 9 images as 2 and 3 are very close in looks.

21.1.14

Flight cycle sketches

Here are the sketches I was using when I was animating the wings flapping from online reference.



This was comparing real bird wings to the rig I was using. 



7.1.14

key frame roughs

Unfortunately my PC has died. These aren't the best photos of the sketches, but it's all I have until it's fixed.

These are the main key frames for my animation to get an idea of how I want them to move.







8.11.13

Horse walk test 2D

I used the Animators Survival guide book to produce this as a reference for myself in 2D.
I think the up and down movement is too much and shouldn't be as obvious unless the legs are pulled up higher and the head should be lower and more horizontal to the body. Although it does look like a foal (baby horse) and not an adult, which is not what I wanted as my model is of an adult horse.

But it served it's purpose to visualise the movements from these.